One of the nods to earlier editions of the game, that I’m using in The Lost Marches are unique powers. These are abilities that you might gain or lose due to events in the game. Of course, this is a […]
I took a few minutes this morning to put together a comparative overlay of distance between the initial area in The Lost Marches and the greater area of Montreal. For comparison’s sake, I’ve set Limen at the intersection of A15 and A720. […]
Over the past year, I’ve narrowed in with a few refinements on the starting area of the Marches game.
In our Lost Marches game, there is a sister castle that sits on the Northen side of ‘The Second Valley’. I’ve described it as a massive fortress, shrouded in a perpetual shadow regardless of the weather. There is neither sign of life, […]
THE JOURNEY TO THE LOST MARCHES – PART II These posts will come out back to back, so if you haven’t read it yet, take a few minutes to catch up on PART I. Recently I solicited the players of […]
THE JOURNEY TO THE LOST MARCHES – PART I I’m trying something that is a little different and for some reason, I’m anxious about it. I’m composing this in a dedicated writing app (Scrivener), before posting to the site. So […]
5E has a built-in system for dealing with activities that the characters focus on between adventurers. While I agree with much of it, here are a few tweaks that I prefer (and will use as House Rules). This may be […]
Last session a map was found on the corpse of the Knightly Lord mounted on the gigantic beast. Here is that map!